OpenBSD Journal

Game of Trees 0.79 released.

Contributed by grey on from the got branches from the trenches dept.

Version 0.79 of Game of Trees has been released (and the port updated):

* got 0.79; 2022-11-08
- repair build on OpenBSD/sparc64 (patch by Ted Bullock)
- fix crash in gotd if client gets disconnected on error (reported by Mikhail)
- fix crash in got-send-pack when server does not announce any capabilities
- make gotd work as intended on an empty repository
- prevent freeing of bogus pointers in got_inflate_end() and got_deflate_end()
- reduce delta cache size to avoid running out of memory on large pack files
- add missing free of delta buffers in several error paths
- make 'got clone -b' work for repositories which lack a valid HEAD reference
- use sub-second precision when checking for objects/pack/ modification
- fix capabilities announced by gotsh when no references exist in repository

Credits

Copyright © - Daniel Hartmeier. All rights reserved. Articles and comments are copyright their respective authors, submission implies license to publish on this web site. Contents of the archive prior to as well as images and HTML templates were copied from the fabulous original deadly.org with Jose's and Jim's kind permission. This journal runs as CGI with httpd(8) on OpenBSD, the source code is BSD licensed. undeadly \Un*dead"ly\, a. Not subject to death; immortal. [Obs.]