Contributed by rueda on from the got-to-network dept.
Version 0.77 of Game of Trees has been released (and the port updated):
* got 0.77; 2022-10-24 - disallow integrating into references outside refs/heads/ (jrick) - gotwebd.conf: add syntax for defining macros and document them (op) - simplify the way 'got patch' opens a tempfile when reading from stdin - lots of refactoring to allow gotd(8) code to run without libexec helpers - more refactoring to allow gotd(8) to stream packfile data on network sockets - add missing error checking around some unlink(2) syscalls - don't crash if delta cache is missing while combining deltas; for dev builds - allow got_object_parse_tree() to reuse entries buffer allocations for speed - show a more useful error if the size of a packed object won't fit in 64 bits - switch integers used for counting objects while indexing packs to unsigned - refresh cached list of pack index paths while searching a packed object - introduce gotd(8) and gotsh(1); WIP and not yet provided in binary packages - close parent's end of imsg pipe before waiting for a child process to exit - fix detection of SIGTERM in tog; this signal was accidentally being ignored - avoid printing harmless errors that can occur when tog exits due to Ctrl-C
Of particular note is the introduction of [WIP]
gotd(8)
/gotd.conf(5)
and
gotsh(1)
,
which provide networking support for
got(1)
.
Great stuff!
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