Game of Trees 0.108 released
Contributed by rueda on from the again-and-again-and dept.
Version 0.108 of Game of Trees has been released (and the port updated):
- add ssh -i identity-file support to commands which use the network
- make 'got import' output independent of readdir(3) entry order
- avoid full file content comparisons in 'got status' for speed
- tog: fix NULL deref when log view T keymap is used on worktree entry
- tog: fix a deadlock (hang) in the log view implementation
- tog: plug a memory leak
- tog: do not exit if a tag pointing at a non-commit is selected in ref view
- tog: do not mark an incorrect base commit in nested log views
- tog: fix NULL deref when scrolling small tree views down
- tog: avoid showing a negative log view entry index
- tog: do not apply a pointless count modifier to the H, &, p keymaps
- tog: do not make users wait for the worktree diff to quit out of tog
- gotwebd: make parent process drop root privileges
- gotwebd: drop read access to /var/www from parent process
- gotwebd: rename "socket" processes to "server"
- gotadmin cleanup: pack the repository before removing objects
- gotadmin cleanup: do not delete directly referenced trees and blobs
- gotadmin cleanup: do not delete objects reachable via nested tags
- regress: skip test memleak_send_basic in sha256 mode; expected to fail
- regress: make seq(1) invocations portable to fix test failures on linux
- regress/gotwebd: implement paginated commits test
There's also a toot which mentions some ongoing work.